What is the essence of your business, the essence of your products or service?
Why do you exist, to make money or provide value to the community you serve, or both?
You must make a profit, at least a good return on your investment, ROI, or you cannot continue to serve your customers.
But many companies make money on junk, on proorly designed products.
Hopefully, that's not how you want to be known by your family, to your associates or your community.
Communities become great through great architecture, great products, great services, great people.
When your customers look at your products, your signage, your logo, your website, your office, your vehicles, your brochures
or your people, do they see the essence of who you are, what your business provides?
Do they experience what you believe? Are those beliefs evident when they experience your products or services?
Great design conveys the essence of the product's function, its technical function and its human function.
Great design satisfies not only the production needs but the end user's needs of safety, efficiency and emotion
as well as instills within the community of customers the reputation of the people who produced the product or service.
The community of a business is its users and its geographic location.
The seeds you are planting with your business, will they produce a great harvest for you and your users?
Community is built by first planting a seed.
Communities are designed by first seeding the mind.
God gave to Moses the patterns of the tabernacle and instruments.
The places of society are built object by object, and with design can be formed to serve the essence of community.
Every organization conveys to its users its essence of integrity by its products and services through its design strategy.
The essence of that strategy becomes evident in the form of its products.
Design Strategy defines an organization's care for its users.
Design Strategy is the outcome of Design Thinking which guides the interaction of Design Phases to form Design Solutions.
Since the early 70's the brand PhilpoDesign™ has maintained a Design Strategy of User Focus as central to Design Solutions.
Design Thinking is a process of structuring opportunities for alternative systematic patterns that are focused on
design solutions or outcomes to provide a whole greater than the sum of the parts.
Design Doing is a process which provides real solutions for user experiences to enhance the quality of human endevors.
Eva Pfeil, PhD and Walter Schaer, PhD, professors at Auburn University, College of Architecture, Design and Construction,
School of Industrial + Graphic Design, PhilpoDesign™ focuses on design solutions integrating the arts, sciences and humanities.
PhilpoDesign™ services are structured within six cyclic iterative phases of our
Design Thinking + Design Doing process as shown in the diagram above.
Design Thinking + Design Doing is vital to find solutions to complex situations in new innovation, branding, marketing,
historic preservation, revitalization organization, promotion, economic restructuring, environmental, graphic or product design.
Design is the force that cast the factors of creativity to serve the needs and desires of humanity.
The history of design and anthropology, in objects and communication, conveys that great design
is more than the technical function forming the external surface, but that the essence, including the
purpose, the technology, the efficiency, the feeling, the quality, the character, the integrity, as well as
the materials and structure must become evident and integral to the form of the design, to serve all users.
Design is the discipline of giving form to the systems and objects that serve the user.
Design is the SIGN or form giving semantic function of bringing substance from essence.
Design is the integrative force to forge unique works into the competitive marketplace.
Design is the method of branding products, services and organizations for unique clarity of identity.
Design is the process of creating products, systems and services to serve producers and customers.
Design is the agent of change by focusing on users, innovation, creation, transformation or preservation.